Augment Umbra
The game creates a complex puzzle solving environment that the player needs to think hard about managing their resources and protecting against attacks from enemy shadows. The player uses elements to reanimate enemy shadows to use against them. This game requires the player to think into the future, as resources will continue to be sparse as the game progresses.
GDD: https://docs.google.com/document/d/1JCulxydBPPHl42Oxfy0j6iKr70iXjoHKtP7xlMIVlmQ
Status | Released |
Platforms | HTML5 |
Authors | Chrono_Chord, TekBot0507 |
Genre | Card Game |
Made with | Godot |
Tags | Pixel Art, Roguelike |
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Augment Umbra - Game Design Document
External
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